huge compiling error need assistance

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Dingo
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huge compiling error need assistance

Post by Dingo »

ok i have a huge compiling error i took some screens and am asking for your help...

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thankee kindly for the help in advance
If you fall into a bottomless pit you die of starvation.
agentmad007
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Post by agentmad007 »

your .map file have a space

dont call your map : name of my map.map

BUT name_of_my_map.map

dont use space in yout map name Never the compile process run under Dos and it cant recognize the space

good mapping dingo and good compiling
Dingo
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Post by Dingo »

Well, thanks for your help and I will continue to try to grow out of the noobish state I am in mapping.
If you fall into a bottomless pit you die of starvation.
Dingo
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Post by Dingo »

Since you already know that I don't know a thing about compiling I guess i'll ask why when i saved it like that and tried to compile it, it didn't compile but only closed it out
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agentmad007
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Post by agentmad007 »

closed itself any error message ?
agentmad007
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Post by agentmad007 »

look if all the paths are ok

q3.exe path , moh path and .map file path very weird ......
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tltrude
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Post by tltrude »

Name it nazi_hide_out.map and it will work. You can't have spaces in the name.

It crached because it was looking for "nazi.map" and found it with no .map extension.
Tom Trude,

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Dingo
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Post by Dingo »

Isn't a dash in the name ok though? because I renamed it Nazi_Hide-Out
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Dingo
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Post by Dingo »

I know this is pathetic but what goes into the game directory and the compiler directory... I think I have the Map Source Directory good
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Dingo
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Post by Dingo »

When I try to build the map it jusy closes it out in like 5 seconds and says something about pk3 files.... Don't know what to do about it.
If you fall into a bottomless pit you die of starvation.
agentmad007
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Post by agentmad007 »

well, whe cant help you more than that you got all the answers

no space in mapname Nazi_hide_out.map

look the mbuilder setting if they are on the good paths

mohaa generally in c:/program files/eagames/mohaa
q3.exe and mohlight.exe are on your mohaatools folder
and your maps files

if compil stop and close itself its coze of a bad cfg

check all
blue60007
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Post by blue60007 »

Make sure you remove all custom pk3's. Too many and you'll get a MAX_SURFACE_INFO error.
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Dingo
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Post by Dingo »

Thanks :D as usual I overlooked something important... got it working now.
(didn't remove my custom pk3's)
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blue60007
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Post by blue60007 »

Dingo wrote:Thanks :D as usual I overlooked something important... got it working now.
(didn't remove my custom pk3's)
Good! :D

btw when you said something about pk3's in the compile, that lead me to believe that you had too many pk3's
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