.min file
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.min file
Hi
I have a map that i have made. user-obj_Aztec.pk3
http://home.no/notarget/aztec
When i start my map in mohaa it is work fine. The second time i start my map it dont work, just get back to the moh menu. And in the console it says. ERROR: unknown escape character '\m' in 'maps/obj/aztec.min'
Why?
Because in the main/maps/obj/ folder it is a file called aztec.min
When i delete this file, the map works again!
Why does it create a file called aztec.min ? How does i remove this file?
NoTarget
I have a map that i have made. user-obj_Aztec.pk3
http://home.no/notarget/aztec
When i start my map in mohaa it is work fine. The second time i start my map it dont work, just get back to the moh menu. And in the console it says. ERROR: unknown escape character '\m' in 'maps/obj/aztec.min'
Why?
Because in the main/maps/obj/ folder it is a file called aztec.min
When i delete this file, the map works again!
Why does it create a file called aztec.min ? How does i remove this file?
NoTarget
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
this .min file is automatically generated by moh when you play your map .
correct me if i have wrong but this file is usefull for players who have a mac and you have to give the pk3 with this min file
now try to remove the min file of your map ....play it and relaod the map again to see if you get kicked again
correct me if i have wrong but this file is usefull for players who have a mac and you have to give the pk3 with this min file
now try to remove the min file of your map ....play it and relaod the map again to see if you get kicked again
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
-
agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
well i tested your map , and i noticed too your .min problem that i have fixed now you can load your map howmany time you want here is the good .min file
http://membres.lycos.fr/llc007/aztec.rar
right clik on the url and save as.........
tell me if its ok
http://membres.lycos.fr/llc007/aztec.rar
right clik on the url and save as.........
tell me if its ok
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
problem
The problem is your "aztec.shader" file. You put the wrong slash marks for the path of the tga image. They should be "/".
aztec
{
nomipmaps
nopicmip
cull none
force32bit
surfaceparm nolightmap
{
map $whiteimage
}
{
clampMap textures\mohmenu\objloading\aztecload.tga
blendfunc gl_one_minus_src_alpha gl_src_alpha
}
}
That ".lin" file is created when you have a leak into the outside void in your map. It is not needed in the pk3, as it is only an editor file. Also, .vis is an editor only file.
aztec
{
nomipmaps
nopicmip
cull none
force32bit
surfaceparm nolightmap
{
map $whiteimage
}
{
clampMap textures\mohmenu\objloading\aztecload.tga
blendfunc gl_one_minus_src_alpha gl_src_alpha
}
}
That ".lin" file is created when you have a leak into the outside void in your map. It is not needed in the pk3, as it is only an editor file. Also, .vis is an editor only file.
Last edited by tltrude on Wed May 12, 2004 12:22 am, edited 1 time in total.
-
agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm


