New map with bots

Made a map or mod? Announce it in this forum!

Moderator: Moderators

Post Reply
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

New map with bots

Post by sg.Pepper »

HI
Here is my last map with bots - obj_praha1945_bots (Beta version):
http://www.pelec-herba.wz.cz/MOHAA/screens.htm
try it.
Last edited by sg.Pepper on Tue Apr 06, 2004 6:32 pm, edited 1 time in total.
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

Looks superb from the screenies :D (those that work at least).

I'll check it out soon, I think I'm going to like it already 8-)
Image
User avatar
-=[BAD]=-dodgerman[CL]
Sergeant
Posts: 52
Joined: Mon Sep 29, 2003 7:13 pm
Location: UK
Contact:

Post by -=[BAD]=-dodgerman[CL] »

tried it, looks good, but loads of textures missing and the lag was very harsh.
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

Post by sg.Pepper »

For my comp it does not lag much. Maps with bots are slower. Take pk3 file in maintt folder and try it in Breakthrough, its faster and no lag.
May be a textures will loaded now, i correct it, try download it now, and tell me.
Thanks.
User avatar
-=[BAD]=-dodgerman[CL]
Sergeant
Posts: 52
Joined: Mon Sep 29, 2003 7:13 pm
Location: UK
Contact:

Post by -=[BAD]=-dodgerman[CL] »

that would explain the missing textures, this is a breakthrough map, not aa then.
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

Post by sg.Pepper »

Textures still missing :(
Can you help me. I dont no what is wrong.
Shifty
Map Reviewer
Posts: 717
Joined: Sun Dec 15, 2002 11:53 pm
Location: UK
Contact:

Post by Shifty »

Looks nice but in the 5th screen where the tanks blowin up u see the sky at the end of the road and it just looks kinda weird
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer
Image
http://www.shiftys-bunker.tk Under Construction
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

Post by sg.Pepper »

yes, thanks
i try to correct it to final vrsion
User avatar
-=[BAD]=-dodgerman[CL]
Sergeant
Posts: 52
Joined: Mon Sep 29, 2003 7:13 pm
Location: UK
Contact:

Post by -=[BAD]=-dodgerman[CL] »

if your releasing the map as an AA type map and you used SH or BT textures, you will need to either, inclued the textures in the pk3 or just make the map for the platform it was made for.
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

Post by sg.Pepper »

yes
this missing textures are for AA, but i modify it (some text) in Paint shop.
In radiant they are under mytextures folder.
On my comp it displayed in game, but dont know on other comps.
User avatar
-=[BAD]=-dodgerman[CL]
Sergeant
Posts: 52
Joined: Mon Sep 29, 2003 7:13 pm
Location: UK
Contact:

Post by -=[BAD]=-dodgerman[CL] »

you need to put any texures and sharder files in the PK3 for AA.
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

Post by sg.Pepper »

ok, thanks
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

Post by sg.Pepper »

Now i hope textures will be displayed.
Please, download it now and tell me.
tnx
fewzz
Corporal
Posts: 28
Joined: Sat May 15, 2004 8:16 pm

wont work?

Post by fewzz »

I cant get this to work properly? your monastery works fine but on this one only axis bot appear , when allies spawn all u see is the health pack coz they must die soon as spawned? and the allies team members keeps rising 8 tupto say 30 odd?

please help as this map looks cool and i loved monastery!
sg.Pepper
Second Lieutenant
Posts: 152
Joined: Tue Jan 13, 2004 2:47 pm
Location: Czrch Republic
Contact:

Post by sg.Pepper »

hi,
try to download maps again, it was be error in download probably.
For more people both maps work.
Have you latest patch?
Post Reply