It can be a natural or a combination of natural and man-made cave system. There should be one large natural cavern to be the center of action and at least one natural cave. Not just one cave but several caves connected together. The cave should not just dead-end but should go up to the surface and then block off the area with some foilage (surround the aboveground area with foliage to keep the player there), and maybe add a small hut or something. What's in the cave is up to you!
This should be a small DM or TDM map, again you should zip a pk3 and a .map. The scoring will run as below.
I think you should have, oh say, 10 days to map and script (if you think that's not enough, let me know). You may enter now through midnight Sunday (GMT), then if there's enough entrants then you can start first thing Monday.
So sign up now before Sunday night!!
If you have any questions about the competition let me know!
SCORING:
let x = score in category
Texturing - x/15 (duh..)
Lighting - x/15 (duh..)
Architecture - x/20 (duh..)
Audio - bonus x/5 (sounds related to cave, amb sounds don't count)
Performance - x/15 (good fps..)
Gameplay Design - x/15
Creativity - x/10 (duh..)
Scripting - x/10 (moving items, neat effects via script, etc...)
New/Custom Components - bonus x/10 (new textures, models, tiki's etc...)
then add em up and divide by 100
As you can see, scripting is now required!
Ought to add an index of entrants:
Entrants (5)
- MadMapper
- echo_rancid
- -[D.S.M.]-Deadeye
- -[D.S.M.]-M00NiW00Ni
- Micky2003
- Bjarne BZR
- Blue60007
- lizardkid
- jv_map
- tltrude
Index of dates:
Last day for applying: Midnight (GMT) Sunday May 16
First mapping day: Monday May 17
Last mapping day: Midnight (GMT) Wendsday May 26




