All the furnitures in a map

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Krane
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All the furnitures in a map

Post by Krane »

I made a map w/ all the furnitures.

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Get it here
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williewisp
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Post by williewisp »

some 1 has a lot of time on there hands!!!!!!!! :lol: :lol:
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jv_map
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Post by jv_map »

Did you take an insurance against rain damage? :wink:
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tltrude
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fps

Post by tltrude »

What are all those numbers for under the fps meter? I have seen people talk about "Mtex", but I don't really know what it is. How much fps would you gain in that view, if the furniture was gone?
Tom Trude,

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jv_map
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Post by jv_map »

I bet 85 :idea:
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Mj
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Post by Mj »

If we're betting :wink: I go for 100 :idea:

:P
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Krane
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Post by Krane »

willie the wisp wrote:some 1 has a lot of time on there hands!!!!!!!! :lol: :lol:
It took 20 mins.
jv_map wrote:Did you take an insurance against rain damage?
Nope, it's not my furniture anyway :wink: ..And a ceiling meant I had to put light entities in the map, increasing the compile a lot...
tltrude wrote:What are all those numbers for under the fps meter? I have seen people talk about "Mtex", but I don't really know what it is. How much fps would you gain in that view, if the furniture was gone?
Don't know, my General...I don't think I'll gain too much...but models drops the fps for sure...especialy the snow trees. I have a snow map, VERY small and, as I putted tress (any snow tree) the fps were droping by 10 per tree :shock: ! keep in mind my computer really sucks...
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tltrude
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map

Post by tltrude »

You didn't say why you made the map. If not to test fps, then it must be just a handy place to copy furniture to another map, right?
Last edited by tltrude on Tue May 18, 2004 12:43 am, edited 1 time in total.
Tom Trude,

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lizardkid
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Post by lizardkid »

well you coulda used ambientlight 80 80 80 or something like that. skyboxed it in....
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Krane
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Re: map

Post by Krane »

tltrude wrote:You didn't say whay you made the map. If not to test fps, then it must be just a handy place to copy furniture to another map, right?
Yeah, a guy asked me...And I tought it was a good oportunity to get familiar w/ all the furnitures. I didn't realize , for ex.,that there's a simple metal desk until I made this :oops: .
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jv_map
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Post by jv_map »

Type

r_drawstaticmodelpoly 0

and see what fps you gain :)

Also if you're worried about the lighting just skip the light stage ;)
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agentmad007
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Post by agentmad007 »

r_drawstaticmodelpoly 0
whe can gain fps with ? can whe add this directly in script ?Do i need cheats on ?

i have a big model with a lot of verticies and it make considerably slow down .My fps goes under 15 sometimes . Sure i did a test with someelse on my map, and his fps was X2 (when i had 20 , he had 40)

I know that my cpu sux , but if there is a mean to make an harmony between models and fps , why not .........
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hogleg
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Post by hogleg »

Here's a site with every static model in mohaa.

56K Warning :!:

http://uzaiuzai.hp.infoseek.co.jp/pic/static/static.htm
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lizardkid
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Post by lizardkid »

*leans back* aaaah, i love not getting 56k warnings......
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LeadHead
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Post by LeadHead »

lol i wonder what the point of that website is... :?
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