how can i recover a .map file?
Moderator: Moderators
how can i recover a .map file?
about 8 months ago I made a map for mohaa.. I never quite finished it and would like to do so now. However, I have lost the .map file. I have the .pk3 which contains the .scr and .bsp and whatever else I may need. So I downloaded this program called mohaa tools and it suppose to let me convert my bsp into a .map. However once I do this it comes up with messages saying how its a beta and can only export 10000 brushes and my map has 12044. I then convert it into a .map file anyway and When i load it in mohradiant it is seems to be missing lots of walls and such. perhaps I need a later version of moha tools or something?
could any1 give me the heads up on what I need to do?
could any1 give me the heads up on what I need to do?
well wherever you saved ur map (mohaa/main/maps maybe?) there should be a .bak file. either
1. rename to .map, then open in radiant
or
2. open in radiant if u cant rename it, as a .bak, then save it as a .map
i think thats right... im sayin it off memory so hope it helps!
good luck,
m4rine
1. rename to .map, then open in radiant
or
2. open in radiant if u cant rename it, as a .bak, then save it as a .map
i think thats right... im sayin it off memory so hope it helps!
good luck,
m4rine
"We must become the change we want to see in the world" (Mahatma Gandhi)
decompile
Decompiling your map causes so many errors that starting over will seem the best option in the end. Use what you got and copy a few brushes at a time to a new map. Repair them, and go back for a few more. You might think about making your map smaller this time, as well.
about 8 months ago I made a map for mohaa.. I never quite finished it and would like to do so now
dont think thats a possibility after such a long time !!! he probably deleted that file since its usually side to side with the .map filewell wherever you saved ur map (mohaa/main/maps maybe?) there should be a .bak file. either
1. rename to .map, then open in radiant
or
2. open in radiant if u cant rename it, as a .bak, then save it as a .map
i think thats right... im sayin it off memory so hope it helps!
good luck,
m4rine
that just sums it all up .decomiling a map will almost destroy it ,repairing the damage would take ages (depending on the size of map) .do lke tltrude said ,and make the general layout similar to the decompiled version of ur map ,should be fairly simpler (in comparison)Decompiling your map causes so many errors that starting over will seem the best option in the end. Use what you got and copy a few brushes at a time to a new map. Repair them, and go back for a few more. You might think about making your map smaller this time, as well
there is a different decompiler program which i usually use (if i want 2 decompile) and its called mohbsptomohmap ,u should find it at the rjukan site ,there was a link here of an updated version of it in one of the threads .try looking in the previous pages of this forum or do a search in the mapping forum !!
but this decompiler (which is considered the best) doesnt make a perfect .map file cause its practically impossible since alot of data is lost from the conversion .
hope that helps !! (and doesnt put u down
- williewisp
- First Lieutenant
- Posts: 208
- Joined: Fri May 16, 2003 1:10 pm
- Location: ireland
hmm. MY hard drive has been formated at least a dozen times since I made my map. any .bak is long gone. I in fact thought i lost the map forever but I found one friend who had the .pk3 still on his computer and thats how i was able to get it back. I could swear i backed up the .map file in the past but i guess i didnt cause i roamed threw 100s of loose cds in my house and found nothing.
restarting my map is not an option. I took me almost 4 months to make the thing working many hours a day. I guess it will never be finished then.. I dont mind that much as it is still very playable.. but a finished version would of been amazing. oh well.. thanks anyway guys.
BTW.. why couldent they just make it so you map file is actually contained within the .pk3 and that is what you would actually play. I suppose this means just any job blow could take some guys map and altar it but it would sure help people in my situation.
restarting my map is not an option. I took me almost 4 months to make the thing working many hours a day. I guess it will never be finished then.. I dont mind that much as it is still very playable.. but a finished version would of been amazing. oh well.. thanks anyway guys.
BTW.. why couldent they just make it so you map file is actually contained within the .pk3 and that is what you would actually play. I suppose this means just any job blow could take some guys map and altar it but it would sure help people in my situation.
-
[-[usf]-] commando
- Sergeant Major
- Posts: 103
- Joined: Sun Dec 15, 2002 4:09 pm
- Location: australia
- Contact:
OMFG OMFG OMFG OMFG OMFG OMFG OFMG OMFG OMFG OMFG OMFG OMFGO OMFG OMFG OFMGO FOGM OMFG
sorry.. but i contatced my brother.. and it appears he had an old build of my level which had a .bak file in it.. I changed it to .map and loaded it up. It appears that I now have a working copy of my level about 90% from the state its in now. Shouldent be more then a weeks worth of fixing to get back to were i was.. woot
sorry.. but i contatced my brother.. and it appears he had an old build of my level which had a .bak file in it.. I changed it to .map and loaded it up. It appears that I now have a working copy of my level about 90% from the state its in now. Shouldent be more then a weeks worth of fixing to get back to were i was.. woot
-
agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
hehe coooooooool
you could even try easy recovering (tool to recover data from corrupted Hd and even after a formate)
believe i did it ....
i lost all my mapping files (textures , sources , pk3 , stuff , video)1 month ago , then i recovered 90 % of my mapping files , some zips were corrupted but nothing worth .
you could even try easy recovering (tool to recover data from corrupted Hd and even after a formate)
believe i did it ....
i lost all my mapping files (textures , sources , pk3 , stuff , video)1 month ago , then i recovered 90 % of my mapping files , some zips were corrupted but nothing worth .
well,after a format .u can recover stuff unless u insall or copy some data .then its gone for good .but a dozen reformats will surely erase it just the sameyou could even try easy recovering (tool to recover data from corrupted Hd and even after a formate)
cheers man .the heavens are smiling upon usorry.. but i contatced my brother.. and it appears he had an old build of my level which had a .bak file in it.. I changed it to .map and loaded it up. It appears that I now have a working copy of my level about 90% from the state its in now. Shouldent be more then a weeks worth of fixing to get back to were i was.. woot
take a quick look at the tutorials section .it should answer all ur current and l8r questionshmm its been a while since i used the editor.. could some1 run these buy me real fast
what do i push to apply a texture to 1 brush from a brush right bedie it?
what do i push to join 2 bruses together to count them as 1 object.
thanks.
p.s: the link on the main page if u didnt see it




