Spawn point help

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acaputo311
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Spawn point help

Post by acaputo311 »

Seems like a simple question, but I can't seem to find the answer. Made a simple free-for-all multiplayer map. I put in one player_start and many axis and allied starts. However, everyone spawns at the player_start. How do I get them to spawn randomly at other spots?
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williewisp
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Post by williewisp »

take out the player start, and only leave the allied and ax..

i think!!!!!!! :?:
it's not a time for thinking its a time for drinking!
acaputo311
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Post by acaputo311 »

Really? I thought it wouldn't even load without a player_start.
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-[D.S.M.]-M00NiW00Ni
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Post by -[D.S.M.]-M00NiW00Ni »

You NEED one info>start>player and info>start>axis/allies are only for TDM, RB and OBJ, they doesn't work in FFA!!!

i think..... :lol:

You NEED more info>start>player spawnpoints!!!!

i think..... :lol:
MooniWooni!
Krane
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Post by Krane »

Is your bsp inside maps/dm folder?
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acaputo311
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Post by acaputo311 »

Well it's in a .pk3 file but the .bsp is in a \maps\dm folder within that. I tried multiple info->start->player spawn points, but when testing with just one player in the game, I always appeared at the last spawn point I added. Not sure if the behavior would be different with multiple players.
seere
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Post by seere »

Info player deathmatch ?... I think so :wink:
Seere.
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-[D.S.M.]-M00NiW00Ni
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Post by -[D.S.M.]-M00NiW00Ni »

oh,.......ups, ....sorry, that was the one i meaned, you need More info>player>deathmatch, FORGET WHAT I SAID BEFORE A FEW MINUTES ;D :P
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acaputo311
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Post by acaputo311 »

Thanks for your help everyone. The extra deathmatch spawn points did the trick. :D
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