fps

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blue60007
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Post by blue60007 »

CSG Subtract probably hasn't done anything to your map. I use it all of the time and it works fine...

My advice: Get a GOOD night sleep and then start up again in the morning. Do try adjusting your atitude and your language. This may be brought on by lack of sleep. Get some sleep.

I looked at your screenshots and your map doesn't look bad! It appears you did try and go too big.

Using those kind of words will get this thread locked, or at least some editing especially:

##$% moderator

It's one thing use that with a thing but with a real person...

These type of things is not approrate and will not be tolerated.

Anyway I'm done with my rage, now get a good night sleep!

Good night.
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Balr14
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Post by Balr14 »

I mentioned the possibility of duplicate brushes because the amount of vis data you have along with lighting issues is a symptom of duplicate brushes. We all get them inadvertently, even me. All it takes is accidently hitting the space bar.

I responded to your post because your images show a decent grasp of basic mapping concepts and some skills. But, there are many things about that map that are going to cause you considerable frustration getting it to compile and perform decently. Getting large open maps to perform well is a real trick that takes considerable planning and compromise. You can't use the amount of detail you would like, you can't use a lot of models and you must work really hard at getting terrain as efficient as possible.
[-[usf]-] commando
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Post by [-[usf]-] commando »

yer i slept and first thing in my original pics i showed i had no lighting at all
2 days no sleep and that sorta got to me normally wouldnt say stuff like that unless really pissed off
easiest way to get threads locked i suppose
and think i read posts wrong way
so yer i do take critisism ok most the time but i think 2 dyas striaght looking at forums and mapping got to me done same thing just a couple nights ago
coule moderators close the thread or remove change my wordings
i know use dont want that in here
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Bjarne BZR
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Post by Bjarne BZR »

[-[usf]-] commando wrote:fuck it moderator lock the thread couldnt b fucked saying ne more on this
I havent seen language like that in this forum in way over 6 month... I hope you can take the time to read this tread over again, because a lot of great mappers has given you a lot of great advice that I myself would have loved when I started out. This forum has got an incredible amount of knowledge stuffed into an incredible amount of great people with a great sence of helping out newcomers... so please take advantage of this. And if they point out flaws in your map design, its not to put you down, its often because they have also made stuff that got bad FPS, and learned from it.

So please stop it with your ill directed flaming and ask again if you dont understand the answers.
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lizardkid
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Post by lizardkid »

agentmad007 wrote::shock: First time i see such words in this forum !

You are going in a wrong way m8........
i agree, i dunno about the rest of you but i started when i was 12 here, a bit young to see that kinda stuff and get used to it. and knowing that, there may be others that young too, i would have already locked th thread and sent jv or Bjarne a warning pm about you. guess i'm not much on tolerance. *shrug*

Bjarne wrote this, didn't want to copy/paste my whole post...
"I havent seen language like that in this forum in way over 6 month..."
i just moderated one offa the competitions.....
but in my opinion, keep it cleaner. like the sticky says, a little is okay, don't go over the top. i think any f-word is over the top personally.
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M&M
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Post by M&M »

but in my opinion, keep it cleaner. like the sticky says, a little is okay, don't go over the top. i think any f-word is over the top personally.
ur one F...ine guy :P (thats an f word 2 :lol: )

well,guys i guess its all over .the guy admitted he is wrong ,although he didnt say sorry directly .he seemed to regret what happened :wink: which is F...ine :P


try going over ur map with the advices given in this thread .and if u still have some problems ,ask again (but be sure to sleep b4 it :wink: )

i just have one question ? y would u stay up awake for 2 days without sleeping just for a single map? i mean ,its not that important after all . u wont get any "mapper of the year" reward .so try mapping when ur not tired ,specially because that could cause a great deal of errors as well .
i remember some1 here in these forus slept while mapping and when he woke up he found a kajillion duplicate brushes :lol: .guess he slept on the space bar
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lizardkid
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Post by lizardkid »

M&M wrote:ur one F...ine guy :P (thats an f word 2 :lol: )

well,guys i guess its all over .the guy admitted he is wrong ,although he didnt say sorry directly .he seemed to regret what happened :wink: which is F...ine :P
:lol: you know which word i meant.

and i didn't mean to pound it into him and make him feel worse, just let him know he was waaaaaay outa line.
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Balr14
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Post by Balr14 »

Staying awake and mapping for 2 days isn't that uncommon. I've done that myself on several occasions. You sort of get on a roll and don't want to stop. I think everytime I've done that, I've wound up going back and redoing everything. But, that's pretty normal for me. I was about two days away from finishing the Bloody Ridge map and decided another technique would work better and look more realistic.
M&M
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Post by M&M »

I think everytime I've done that, I've wound up going back and redoing
thats exactly my point . i know how mapping can get u carried away ,but usually its smarter to stop when u do feel tired :wink:
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lizardkid
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Post by lizardkid »

hehee, my worst mapping time was about 17 hours. straight.
or is it best?
any case, i was doing primarily scripting and that's hard to mess up if you're functioning. so all in all i did good. 2 days and i would have torn the head off anyone who ponted something out to me.
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[-[usf]-] commando
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Post by [-[usf]-] commando »

lol yer soz 4 my outburst as stuff was going well on the map as i liked and
soz 4 my replies
i quit doing it right after my last post was to angry to do ne more but good criticism wich i didnt take well at that time
soz 4 my replies again
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Balr14
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Post by Balr14 »

The whole point of my posts was to help you avoid the frustration. I have seen many mappers with your level of experience get bogged down in a map that was too much and just give up mapping. Just remember, every map you do, good or bad is a learning experience. Even the ones I think are good I wind up doing over a couple of times. When I can look at one of my maps and say there is nothing I would want to change, it's done. That would be 2 MOHAA maps (Prado 1 and The Swamp) I've made out of about 15.

If you must make a large open map with lots of terrain features, you have to learn to use triangle brushes and reduced complexity patch mesh. It will save you many thousands of faces. That is something all of the HITP mappers had to learn, usually the hard way.
[-[usf]-] commando
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Post by [-[usf]-] commando »

i am down from 15 million bytes of vis to 2.7 million
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