why don't spearhead props show on my map editor?
can someone help?
U see i want to add british soldiers on my level (usin the map editor)
(i have spearhead so i want to add some things from that onto my map editor)
When i am in the map editor, it says "addon" and when i click on somethin from spearhead to show on the map editor, it jus crashes the map editor...why?
why don't spearhead props show on my map editor?
Moderator: Moderators
why don't spearhead props show on my map editor?
...prepare for your finest hour...
I no what you mean, I wanted to add the red devils aswell.
http://dynamic4.gamespy.com/%7Emap/phpB ... php?t=1010
http://dynamic4.gamespy.com/%7Emap/phpB ... php?t=1010
jv_map wrote:Sorry that's just the consequence of working with obsolete tools.
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Guest
Spearhead models have a different version number, when you add a spearhead model in radiant you will get an error that says is version [1312901971,14] and should be [1312901971,13]. However most models can still be used in mohradiant.
First of all, don't use AI they will most certainly crash mohradiant back to desktop. I have had no problems with any of the other spearhead models but because of the version thing they will only show as a bounding box in mohradiant. Because of that it can be difficult to place them properly but they will turn up in game after you compile. I've used a lot of models, AAgun, PortableMG, mortars etc etc.
According to our sources at EA they will release a new leveleditor that fully supports spearhead models (that's going to be when they release their so called SDK, but it isn't going to be any source code)
First of all, don't use AI they will most certainly crash mohradiant back to desktop. I have had no problems with any of the other spearhead models but because of the version thing they will only show as a bounding box in mohradiant. Because of that it can be difficult to place them properly but they will turn up in game after you compile. I've used a lot of models, AAgun, PortableMG, mortars etc etc.
According to our sources at EA they will release a new leveleditor that fully supports spearhead models (that's going to be when they release their so called SDK, but it isn't going to be any source code)