Entity 0 Brush x Help!!!!

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Cigs
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skip

Post by Cigs »

Is that sorta like putting nodraw on a water brush (the sides of it), which makes it solid, or something.
'nodraw' made be cool, but 'skip' is way cooler in that sence - use it to delete the unwanted sides of a water-brush.

:arrow: 8-)

look at the Common textures references by Manstein LevelDesign
Last edited by Cigs on Fri Jun 18, 2004 11:41 am, edited 1 time in total.
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Spearhead SDK Q's
jv_map
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Post by jv_map »

Yes but for a water texture waterskip is even cooler.

Anyway thanks for the info about that Fonzie thing :wink:
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Balr14
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Post by Balr14 »

jv_map wrote:Well I'm not sure but if you have a texture like caulk on the sides you may no longer be able to shoot through the fence. Yes you could use a patch mesh too but texture-wise I find those mostly come out like a patch mess instead :(
I've pretty much switched to patch mesh for everything possible. I figure I have to get used to it because MOHAA is the last game that uses brushes. I don't have any trouble texturing it, in fact I find it easier than brushes. My only problem with it is you can only see one side.
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