Excerpt from console log:
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Going from CS_PRIMED to CS_ACTIVE for tltrude
Called FadeSound with: 0.000000
CL_GetSnapshot: Not all children could find their parents.,
CL_GetSnapshot: entity 0 with parent 0 and model '' at 0.00 0.00 0.00, could not find parent.
tltrude has entered the battle
-------------------------------------------------------------------------
model " ?????
I keep copying the skybox and player spawnpoints form one test map to the next and this dumb invisable solid thing keeps showing up in them. My terrain is at -64 Z, so this thing blocks movement--I can duck under it and jump on top of it. It is very tiny and at dead center of the grid. Below, I put a non-solid script_object box in to show its location.

There are no models named (") or otherwise in the map, there is no "Entity 0" in the text of the .map file, and the three player starts all work fine. I assume "Entity 0" is the worldspawn entity, but is this normal for all maps in which (0 0 0) is not buried? Does anyone know what it is and how to get rid of it?




