while (1)
{
for (local.playtm=1;local.playtm <= $player.size;local.playtm++)
{
if (($player[local.playtm].dmteam == "axis") && ($player[local.playtm].dead == 0))
$player[local.playtm] german
$player[local.playtm] threatbias 1000
if (($player[local.playtm].dmteam == "allies") && ($player[local.playtm].dead == 0))
$player[local.playtm] american
$player[local.playtm] threatbias 1000
if (($player[local.playtm].dmteam == "spectator") || ($player[local.playtm].dead == 1))
$player[local.playtm] threatbias ignoreme
}
waitframe
}
end
something like this, using the dead command - related to the player.
how can i use it rightCalled when the player is dead.

