hi all ,
is there a mean to spot a leak on a map ? exept this rubbish method , that consist in exploring all my whole map ......?
2 days i am on and i can't fint it .......then my leak prevent my areaportals to work (logic!).....
Thank you
how to spot leak ?
Moderator: Moderators
leak
File > Pointfile will find leaks into the void. So, if you make a test map with just your room and no skybox, it should find the leak--after it is compiled.
Hint, for the test map, block the doors with caulk brushes.
Hint, for the test map, block the doors with caulk brushes.
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
red line
Good! Following the red line will show the hole into the outside void.
The file that makes the red line ends with ".lin", and it is made during the compile, if there is a leak.
The file that makes the red line ends with ".lin", and it is made during the compile, if there is a leak.
another good way to optimize vis is to make a skybox, even if your map isn't outdoors, jsut use a caulked brush all the way around your entire map (try to get it close to walls etc) and hollow it. since leaks into void aren't calculated after that then you're pretty much okay even if you have a leak.
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Abyssus pro sapientia
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AND STUFF™ © 2006
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006

