tanks of water

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NACF-URBAN
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tanks of water

Post by NACF-URBAN »

is there a way to make a glass tank of water that when it shatters water spills out?
Bjarne BZR
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Post by Bjarne BZR »

Maby you can hide a water brush under the floor and raise it when the container is broken to get a flooding effect?
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NACF-URBAN
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Post by NACF-URBAN »

nice idea, but i dont know how :(
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Post by Bjarne BZR »

Select the water textured brush, make it a script_object, give it a key/value of targetname/rising_water

Then you can move it via scripting.
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

I should try that! You could also make a trigger multiple rise under the water so that when the water gets over your head, the trigger hits your feet and you start drownding!
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Post by Bjarne BZR »

Traps are bad, mkay... ;)
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tltrude
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func_barrel

Post by tltrude »

Make your glass tank a func_barrel and add key/value barreltype/water--at least it will get the floor wet, ha ha. Maybe you should make it a func_window and have it target a water fall entitiy. Anyway, you will need to learn about "exploders" to do it right.
Tom Trude,

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