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spy0012
Sergeant
Posts: 53 Joined: Thu Jun 17, 2004 10:09 pm
Post
by spy0012 » Thu Jun 17, 2004 10:12 pm
Hi there all,
I use this site alot and found alot of ideas, i have a problem with the following
I have 1 Flakk88 and A AA gun, if i shoot the aa gun using the flakk it dissapears, how can i make it so it's immune from destruction same for aa gun too, they need to be never destroyed.
Thanks
At0miC
General
Posts: 1164 Joined: Fri Feb 27, 2004 11:29 pm
Location: The Netherlands
Post
by At0miC » Thu Jun 17, 2004 10:28 pm
You can try this:
Select the gun, press N, and type:
Key: alwaysdraw
Value: 1
And press enter.
Or,
Put a metal clip around it, like a shield.
At0miC
spy0012
Sergeant
Posts: 53 Joined: Thu Jun 17, 2004 10:09 pm
Post
by spy0012 » Fri Jun 18, 2004 2:26 am
Does always draw make it come back or just stay there.
And putting a metal clip around it would that stop me using it, i have done it b4 and it stopped me from going near it
M&M
General
Posts: 1427 Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:
Post
by M&M » Fri Jun 18, 2004 3:54 pm
well,try making a highly insane number of health . like 99999999999
spy0012
Sergeant
Posts: 53 Joined: Thu Jun 17, 2004 10:09 pm
Post
by spy0012 » Fri Jun 18, 2004 7:06 pm
What is the key for health
Is it
Key : health
Value: 999999999
Or am i wrong
Thanks for the helps sofar guys
M&M
General
Posts: 1427 Joined: Sun Sep 14, 2003 1:03 am
Location: egypt
Contact:
Post
by M&M » Fri Jun 18, 2004 8:13 pm
yes ,if not than it should be written in the grey window above the boxes where u write the values .
GARRAPIGNADO
Corporal
Posts: 49 Joined: Mon Aug 09, 2004 5:43 pm
Contact:
Post
by GARRAPIGNADO » Tue Aug 10, 2004 3:45 pm
Hey, if you're interested:
give it health 0 and it will be invincible (dont need to use 99999999, jeje).