ladder help

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Patroclus
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ladder help

Post by Patroclus »

I need some help with a particularly troubling ladder... It worked well enough once, but when I put a room over it (instead of just climbing onto a roof) I can no longer go all the way up. I will just stick in one place, almost at the top, and not able to go up, only down. There is plenty of wall space on both sides and enough roof space to fit into the room, I dont know the problem, please help... thanks
Bjarne BZR
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Post by Bjarne BZR »

You need plenty room above it.. can you post a screenshot of how it looks in radiant?
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

Yeah... Bjarne's right...

I think The ladder needs 128 of free space above it...
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tltrude
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space

Post by tltrude »

And, you need at least 48 units behind the player. If the head room can not be changed to allow 128 above the top of the ladder brush, you can always make the blocking brush(s) a non-solid script_object.
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dr shenker
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Post by dr shenker »

i have a question for my ladder to
i made the wall about 96 units and the ladder is 64 units i have more then 48 units behind the player and about 160 units above

but i still can't get on it

how is that possible
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Krane
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Post by Krane »

Maybe the hole's border is blocking the player collision box...If you put the player too close, it will block.

Screeshots will help.
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dr shenker
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Post by dr shenker »

i hope this helps:

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Patroclus
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Post by Patroclus »

nah, i figured it out, it was a prob with the hieght of the room (the part over the ladder was a lot lower than the rest of the room...

thanks
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tltrude
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angle

Post by tltrude »

dr shenker - The angle must be set correctly. In your case, it looks like 270 is the correct angle.
Also, the ladder brush should extend higher than the fake ladder rails (at least 4 units).

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My func_ladder brush should be a little thicker, and the rungs should be thinner than the rails for the fake ladder.
Last edited by tltrude on Tue Jun 29, 2004 9:20 am, edited 1 time in total.
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dr shenker
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Post by dr shenker »

i set the angle 270 and i made the ladder brush 6 units higher as the ladder himself i hope that was what you meant trude

here is a screenshot:
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