ok, here is my prob, I am using masked textures right? I fit them to my brush with ctrl-f and the when I run my map there is a band at the top of the texture, very thin but very visible... When is it and how do I get rid of it? And another thing: my masked gate is like 2 thin gates stuck together with a space in betwen (when you look at a profile of the gate in the game) Do I need a brush at the ends of the gate to stop this? What is the best way to do so?
ok, I still have a prob, my masked brush has a tiny sliver of sumthing over it, not much but enough to notice... If you need 2 see screenshots, I can post em, thanks
You can fit the texture to the face then lower the top slightly to get rid of that line it has something to do with a dds texture I think a mipmap or some such sillyness .
I tryed to lower the top, but it stil occured guess I will live with it for now. Also, how do I add dimension to my single face? It is so thin, any way to make it thicker?