I want to limit one bot's movement. I'm making an assassination obj map and didn't want my "target" to move around too much, just stay where he is w/ just some variations (maybe he can go to a room)...
The global/ai.scr is mainly for makeing enemyspawners and spawning them . It can be used to spawn bots too if you give the bot a targetname of enemyspawner . What you need to do is spawn a bot not a normal ai . The bots are just normal ai's with the animations enabled and useing the targetname of alliesspawnpreset for a allies bot and axisspawnpreset for a axis bot and useing the bot script you have a bot so by not useing that targetname the bot won't be used by the bot script and you can have him do as you like . You will of course have to tell him what to do since he is no longer a "bot" .
If you want only this single bot then probably do as bdb said, use simple ai by placing a bot tiki in the map. Also exec the bot scripts but set the number of bots to 0, that will stop your ai from shooting spectators