Checked via forum if i could find my answer , but no one seems to had this problem.
i want to load sound from several place at the same moment .
I tried with script origin , script_model(fx/dummy.tik), script object
with script_origin and scrip_model only one load the sound then others stay quiet .
with script_object , it dont work anymore
Code: Select all
main:
////////////////////////sound////////////////////////////
local.master = spawn ScriptMaster
local.master aliascache vortex sound/amb/gogate.wav soundparms 2.0 0.0 1.0 0.0 200 4000 auto loaded maps "m dm obj"
level waittill prespawn
exec global/DMprecache.scr
level.script = "maps/dm/voyage.scr"
level waittill spawn
end
tunnel_teleport:
local.gateuser = parm.other
wait .01
$destination1 playsound vortex
$vortex1 playsound vortex
$vortex2 playsound vortex
//local.gateuser freezeplayer
local.gateuser physics_off
local.mover = spawn script_model model "fx/dummy.tik"
local.mover.origin = local.gateuser.origin
local.gateuser glue local.mover
local.mover time 2
local.mover moveto $t1
local.mover waitmove
local.gateuser unglue local.mover
local.mover remove
local.gateuser tele $origine
//local.gateuser releaseplayer
local.gateuser physics_on
end

