Creating Invisible Walls.

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strafer
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Creating Invisible Walls.

Post by strafer »

Is it possible to create a point that a player model cannot get passed, but a grenade or something can? I see this on maps, but I don't know if you can do it through scripting.
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strafer
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Post by strafer »

I just thought of another thing too, would it be possible to create spots with mines like they have in Omaha?
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tltrude
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script_object

Post by tltrude »

I don't think you can spawn player clip texture. Yes, you can spawn a tigger_multiple targetnamed "minefield" and then execute the global/minefield.scr script.
Tom Trude,

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