I've again a very annoying problem with Colditz Castle
The client game is crashing apparently when a player is playin a sound like a grenade, bullet or jump...and the server continues to run properly.
We can be 1 or 10 walkin on the map, open doors, activate AIs or others objectives, ther's no problem, but when one of us open fire or something else wich trigger a sound, the guy's MOH is crashing, and sometimes also the MOH of others
Any idea is more then welcome
Cheers,
Whisky