45 degrees and soundtrack
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NACF-URBAN
- Sergeant
- Posts: 67
- Joined: Tue Jun 15, 2004 2:45 am
45 degrees and soundtrack
basically, i am making an omaha beach map that is more realistic (but kinda crappy) that has a couple of ground level bunkers but no ground level access to the top bunkers, except for climbing up the bluff. Is 45 degree angle too steep, if so, what isnt? also, what are the options for the soundtrack value in worldspawn?
60
If I remember right, 60 degrees is the max. I have never seen the soundtrack key/value used for worldspawn, but my guess would be that the path to the sound file is the value.
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NACF-URBAN
- Sergeant
- Posts: 67
- Joined: Tue Jun 15, 2004 2:45 am
I used this in my script:
But it was SP map so chk it out
Code: Select all
exec global/ambient.scr m611c
$player stufftext "tmstart sound/music/mus_15a_mystery.mp3""all the governments in the world are corrupt and in the hands of the Illuminati"
