rotating stuff
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rotating stuff
Does anyone of u guys know how to make some things rotate..
Like a ventillation system or something.
Ne0
Like a ventillation system or something.
Ne0
Ne0[be]
better known as El Sarcasm0!
better known as El Sarcasm0!
Ops made little embarassing mistake
.
Func_rotating was removed for mohaa (why
).
Anyway, here's how to do it with a func_rotatingdoor.
http://www.modtheater.com/view.php?page=63
Func_rotating was removed for mohaa (why
Anyway, here's how to do it with a func_rotatingdoor.
http://www.modtheater.com/view.php?page=63
Last edited by jv_map on Sat Jan 11, 2003 9:48 pm, edited 1 time in total.
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Desert Eagle
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I have rotating door function, rotating my crane (made up of brushes)
somewhere there is a fan tut, that is a good statrt for rotating.
you can rotate on any axis, Y, Z, X
For me It works to the point if a player gets in the way of the boom, the player will be knocked back and can even suffer damage. My custom map will have a small tut for rotating when beta released..around another 40 to 60 hours to go before release.
somewhere there is a fan tut, that is a good statrt for rotating.
you can rotate on any axis, Y, Z, X
For me It works to the point if a player gets in the way of the boom, the player will be knocked back and can even suffer damage. My custom map will have a small tut for rotating when beta released..around another 40 to 60 hours to go before release.
Desert-Eagle
....The Eagle Has Landed...
....The Eagle Has Landed...
About the link to make something rotate with "func_rotatingdoor", The text in that tut is taken from a thread at TMT, the guy who took that and made a short tut of it didn't bother to read the rest of the thread...here are some additional info that I posted in the thread!
You can use "rotatey", "rotatez" and "rotatex"
The value 360 isn't the part that makes it rotate, that is the speed of the rotation!
You need to bring down the entity window (press N) and check "not players" (don't remember if that's the exact name). It should be set so that players can't use or else if someone gets close and press use then it will stop rotating and won't start again.
You can use "rotatey", "rotatez" and "rotatex"
The value 360 isn't the part that makes it rotate, that is the speed of the rotation!
You need to bring down the entity window (press N) and check "not players" (don't remember if that's the exact name). It should be set so that players can't use or else if someone gets close and press use then it will stop rotating and won't start again.
i've started playing around with the rotatez command and run into a problem, i plan on making a windmill but unfortunatly on the test map I made it rotate the wrong way ive tried to indicate this in the screenshot - do i need to give it an angle?


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Wow quick reply thx ill try it
.MDT Webmaster, Mapper, Moddeler & Concept Artist
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I still cant get it to work
heres what ive got

heres what ive got

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No matter I got it working now - I forgot to try rotatex
Thx for the help
Thx for the help
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