Smoking.

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Golden-Hammer
Second Lieutenant
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Smoking.

Post by Golden-Hammer »

How do you make a German smoke? :oops:
lizardkid
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Post by lizardkid »

stick him somewhere where he can't move and don't disturb him or send him on a walkto path that loops.
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Golden-Hammer
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Post by Golden-Hammer »

He just starts smoking? :?
m4rine
Major General
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Post by m4rine »

yup :)

but i think he also has to be weaponless.... for that sewlect him and press 'i' and change weapon to 'none' ;)

hope this helps! :D
"We must become the change we want to see in the world" (Mahatma Gandhi)
Krane
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Post by Krane »

You mean thru script?

$guy anim smoking01 // light up the cigarrette
$guy waittill animdone // waits for him to light up the cigarrette
$guy anim smoking02 // puff the cigarrette
wait 4 // wait until he puffs
Image
lizardkid
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Post by lizardkid »

nonononono, jsut set him somewhere, it doesn't matter, or have him in a walkto. even if he has a weapon. belive me now and try it later.
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Golden-Hammer
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Post by Golden-Hammer »


Thanks guys, m4rine
he can have a weapon, i've seen it in single player maps. Thanks guys!
m4rine
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Post by m4rine »

k sorry my mistake - if he dont have a weapon he will smoke even when he notices u, as he cant shoot. so for test purposes i would have him have no weapon, so he dont shoot, and u dont have to hide :D
"We must become the change we want to see in the world" (Mahatma Gandhi)
lizardkid
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Post by lizardkid »

he'll still be alarmed at you. btw both sides of the war do it so you can make an ALied soldier do that as well. :idea:
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Golden-Hammer
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Post by Golden-Hammer »

I'll tell him smoking aint good for his lungs. :shock:
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

loolloplololololololol
Image
The Fungus Theme song!!!

Code: Select all

while (local.player istouching self)
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