There is no sound on my map. Please Help.
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- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
There is no sound on my map. Please Help.
How do you add sound to a map? When I get in my map there is no sound will someone please tell me whats wrong?
Is it a singleplayer, dm or Obj map?
I guess u used mbuilder, have a look at this:

If you got a dm map the selected line must look like this:
C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm
If you got a obj map the selected line must look like this:
C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\obj
And for a singleplayer map, the line mustlike this:
C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\
I think this will work
At0miC
I guess u used mbuilder, have a look at this:
If you got a dm map the selected line must look like this:
C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm
If you got a obj map the selected line must look like this:
C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\obj
And for a singleplayer map, the line mustlike this:
C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\
I think this will work
At0miC
For me nothing every copies unless I make my own batch file...
But for single player you need to add the prefix 'test_' so: 'test_mymap' This will load all the sounds. For multiplayer, make sure it's in the /main/maps/dm folder if its DM, TDM or /main/maps/obj folder if it's OBJ, TOW. You do not need the 'test_' prefix on multiplayer maps.
But for single player you need to add the prefix 'test_' so: 'test_mymap' This will load all the sounds. For multiplayer, make sure it's in the /main/maps/dm folder if its DM, TDM or /main/maps/obj folder if it's OBJ, TOW. You do not need the 'test_' prefix on multiplayer maps.
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
right, FS_ReadFile with empty name 1st:
check ur map for right-click:
ammo>box>mg entitys... now try, it shoudl work
i have answered the error about 4 times, search wouda found it instantly, i dont mind personally but it woulda saved u a lotta time
also:
check ur map for right-click:
ammo>box>mg entitys... now try, it shoudl work
i have answered the error about 4 times, search wouda found it instantly, i dont mind personally but it woulda saved u a lotta time
also:
the forum entitled 'mapping' is for these types of questions...lizardkid wrote:remember...
"Not for mapping questions."
that's straight from the description of the forum.
"We must become the change we want to see in the world" (Mahatma Gandhi)
If it's singleplayer it needs the test_ prefix, mymap can be whatever, that's not important (should be lower caps, no spaces though). So your .map should be that, then once you compile (you did compile, right?) then you should have a file, test_mymap.bsp, that should go in the /main/maps/ folder (If it's singleplayer)
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
Don't u have that backwards?blue60007 wrote:For me nothing every copies unless I make my own batch file...
But for single player you need to add the prefix 'test_' so: 'test_mymap' This will load all the sounds. For multiplayer, make sure it's in the /main/maps/dm folder if its DM, TDM or /main/maps/obj folder if it's OBJ, TOW. You do not need the 'test_' prefix on multiplayer maps.
I made 2 SP maps and didn't use the word "Test"and sound worked fine. But the MP maps have "test" in front of their names. Is that just for DM?
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