Hey! This is my time trying to impress the lot of you, so wish me luck! I, Elgan, Cobra, and Alien made a mod that should fix most problems with obj_team3 (Omaha Beach). Here's the Readme and a link to the file where you can download it. If you find anything wrong with it plz let me know.
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Omaha Ficks v0.1
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Developed by:
SolidScope {fosfx}
Elgan {sfx}
Cobra {sfx}
AlienWorkShop {sfx}
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Description:
This is a mod made for the loved map Omaha Beach.
Although things like the anti-camper and anti-spawn kill
mod work on other maps, the majority of this mod is meant
for Omaha only. These are some of the things the mod does:
- Stops landsharking (OMAHA ONLY) (Creates triggers that will kill people who hit "use" on ladders)
(By: Cobra, SolidScope)
- Stops Grenade Crash (ALL MAPS) (Uses a different technique to stop
the grenade crash)
(By: Elgan)
- Stops ladder crash (OMAHA ONLY) (Spawns models under ladders so player will not fall through map
when trying to crash the server on a ladder)
(By: AlienWorkShop, SolidScope)
- Stops undermapping (OMAHA ONLY) (Creates triggers that kill players under the map in key spots.
However, some people may manage to get under the map still. This may be caused by setting the
immune_time on the anti-spawn kill mod too high, so players have a chance to get under the map.
Hopefully undermapping will be fixed in the future)
(By: SolidScope)
- Stops barbwire glitch (OMAHA ONLY) (If a player is on the barbwire that causes the glitch he
will be automatically be teleported behind where the barbwire glitch is. This is a way to not
interfere with gameplay and stop glitchers.)
(By: SolidScope)
- Stops MG42 glitch (OMAHA ONLY) (If a player is crouched and is holding a grenade at any MG42
position then he will be killed)
(By: Elgan)
- Stops spawnkilling (ALL -STOCK- MAPS) (When a player spawns in any stock map, they are invincible
for a period of time set by the admin. If they shoot primary or secondary the effect of invincibility
will wear off.)
(By: -Mostly- Elgan, -and some of by- SolidScope)
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Console Commands
cvar "spawnkill"
1 - on / 0 - off. Turns anti-spawn kill mod on or off.
cvar "spawnlight"
1 - on / 0 - off. If 0 (off) then player will not glow red when spawning, but will still be
immune to shots if mod is on.
cvar "immune_time"
"3.5" - Default. Controls how long the player will be immune after spawning.
cvar "trenchmod"
1 - on / 0 - off. Turns the mod that kills axis past trench on and off.
cvar "barbwire"
1 - on / 0 - off. Turns the mod that teleports people off the barbwire that causes a glitch.
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Notes:
1) This mod does not fix the following exploits/glitches/crashes:
LOD_SPAWNLIST FIX
The fix can be found at the following link:
http://www.mohadmin.com/2004light/index ... =Downloads
If the following link is down, try searching for it on google or
going to the following forums and asking/searching for help on
getting the lod_spawnlist fix:
/forum/index.php
http://www.modtheater.com/forum/index.php?
2) With the mods that stop axis past trench and teleport people trying to do the barbwire glitch
there may be a problem with turning it on and off. Sometimes it rquires 1 person to trigger the
mods before it will decide to turn off/on. A weird problem that I could not avoid.
3) An anti camper mod was installed to this mod but, while installed, the anti spawn kill mod would
not function properly. Note to anyone who decides to use this, if you are to use other mods that edit
the mike_legs.st or mike_torso.st files, they may not work properly.
4) Testing was carried out for all modifications. All should work 100% except for the undermapping
fix. If any other problems are found please contact SolidScope at the address given in the Contact
section.
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Copyright:
- This mod MAY NOT be used for any kind of commercial
product of any kind without written authorization from the
author.
- You MAY distribute this mod as long as you include this
file, intact, in the original archive.
- You MAY download this mod and run it on a public server
- You may use any resources from this mod (scripts, shaders
textures) as long as you give the author due credit.
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Contact:
If any problems with this mod have been found,
or you have any suggestions for the mod,
please contact SolidScope at:
XSolidScopeX@hotmail.com
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You can download it here:
http://www.sonataspeed.com/~solidscope/OmahaFicks.zip
Omaha Ficks v0.1
Moderator: Moderators
