Max Patch Faces???

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
duckhook_72
Lance Corporal
Posts: 22
Joined: Sun Aug 01, 2004 8:49 pm

Max Patch Faces???

Post by duckhook_72 »

My map wont load in spearhead or the original and in the console in spearhead it says that the server shut down because of max patch faces. Do i have to take out some of my patch meshes or is there something else that i can do???
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

Use control [ to reduce the complexity of you patch meshes . Do that until it starts to look diffent then use control ] to step up one level . Practice that for all pathch meshes it is better for fps anyway .
Image
User avatar
Mj
Map Reviewer
Posts: 1394
Joined: Sun Apr 25, 2004 3:36 pm
Location: England

Post by Mj »

This error happened to me once, and i had only 3 patch meshes in the whole map... What i later found is that there was a massive random (i didnt put it there) patch mesh above my grid, which i did not see in the 2D views, or 3D. Check around outside the grid for this.
ImageImage
Post Reply