My new map!

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When do you think I will be finished?

4 weeks
1
10%
5 weeks
2
20%
6 weeks
1
10%
7 weeks
6
60%
 
Total votes: 10

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MasterMind
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Joined: Thu Jul 15, 2004 12:10 am

Post by MasterMind »

Should I add bots??
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silver
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Post by silver »

if obj map then ofcourse, version with bots also :D
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MasterMind
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Post by MasterMind »

I might make it an objective map, but I dont know if bots can use the elevator. Can they??
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silver
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Post by silver »

i dont know, btw, you should make 2 sets of stairs for each floor
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MasterMind
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Post by MasterMind »

Alright. But I dont want the players to be able to go that way. Is there any way I can make a door that only bots can open??
lizardkid
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Location: Helena MT

Post by lizardkid »

of course. make a triger_multiple around the door and make it have a setthread of soemthing, let's say bot_door_thread, and give it a $targetname of $door_trig.

add this to the script

Code: Select all

bot_door_thread:

if($bot istouching $door_trig)
{
$bot_door open
}

end
this is assuming all bots have a targetname of bot... ask jv about that. you'll need the and oeprator otherwise. &&. :wink:
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MasterMind
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Post by MasterMind »

Thanks lizardkid :) , but if a player follows the bot, when the door opens he can quickly slip through. Is there any way to stop that from happening??
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MasterMind
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Post by MasterMind »

Is there any way to make a bot use the elevator??

I just noticed I reached my 100th post. :D :D
blue60007
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Joined: Sun Mar 07, 2004 11:44 pm

Post by blue60007 »

I would think putting a player clip in the door would work, will that affect actors?(Bots)
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MasterMind
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Post by MasterMind »

blue60007 wrote:I would think putting a player clip in the door would work, will that affect actors?(Bots)
That probably would work, I'll test it. :)
blue60007
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Post by blue60007 »

OK I will ask jv about getting bots to use the elevator, after I get the elevator working.
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MasterMind
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Post by MasterMind »

OK :D
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MasterMind
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Post by MasterMind »

My light script isnt working, can somebody give me there script?
blue60007
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Post by blue60007 »

What exactly does it (or supposed to) do?
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MasterMind
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Post by MasterMind »

This is my code for three fans and a light switch, my light switch isnt working, I can turn it off but I cant turn it back on. Any idea why? Is my code wrong?

Code: Select all

main:

level waittill spawn

thread lightswitch1
thread fan1
thread fan2
thread fan3

end 


lightswitch1:
	$light light 1 1 1 206
	$lightswitch_trigger triggerable
	$lightswitch_trigger waittill trigger
	$lightswitch_trigger nottriggerable
	$lightswitch anim turn
	$lightswitch playsound alarm_switch
	wait .5
	thread lightoff
end

lightoff:
	$light light 0 0 0 64
	$corona hide
	wait .5
	thread lightswitch2
end

lightswitch2:
	$lightswitch trigger triggerable
	$lightswitch_trigger waittill trigger
	$lightswitch_trigger nottriggerable
	$lightswitch anim off
	$lightswitch playsound alarm_switch
	wait .5
	thread lighton
end

lighton:
	$light light 1 1 1 206
	$corona show
	wait .5
	thread lightswitch1
end


fan1:
$blade1 bind $fan1
$blade2 bind $fan1
$blade3 bind $fan1
$blade4 bind $fan1
$fan1 rotatey 360 // the number indicates the speed of the fans rotation. Use -325 to rotate the fan the other way.
end


fan2:
$blade5 bind $fan2
$blade6 bind $fan2
$blade7 bind $fan2
$blade8 bind $fan2
$fan2 rotatey 360 // the number indicates the speed of the fans rotation. Use -325 to rotate the fan the other way.
end



fan3:
$blade9 bind $fan3
$blade10 bind $fan3
$blade11 bind $fan3
$blade12 bind $fan3
$fan3 rotatey 360 // the number indicates the speed of the fans rotation. Use -325 to rotate the fan the other way.
end


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