Ok, Mbuilder is supposed to make your .map file a .bsp file right?
But when I click "Build map" I get the DOS stuff but It doesnt start my map and when I look in console it says that it cant find my map...
And when I look in (I use Breakthrough) Mohaa\maintt\maps\dm I dont see the .bsp file
Can Anyone help me with this pleasE?
-Now I finally have the .bsp file
-I dont have alot pk3 files in main only 2
- It is already in the Ea GAMEs\MOHaa\maintt\maps\dm folder but I now it can't find the bsp file :/
I will try changing it to pk3 and see if it does works then but any help is really appreciated
I did everything that was in the tutorial...
I put my .map file in the eagames\mohaa\main\maps\dm but I dont see a .bsp file anywhere and It still didnt converted my .map file into a .bsp file
Go to "Other Options" on MBuilder and make sure there is a check in the box that says"Copy BSP to map director after compile". Thats probably why it didnt work.
The compilers may be failing to make a bsp file because you have an error in your map. You can make a log(s) of the compile by using one or all of these lines in Mbuilder. Click on "change" and put the code after your compile options. The text file can have any name you wish.
-v > c:\WINDOWS\desktop\log_bsp.txt
-v > c:\WINDOWS\desktop\log_vis.txt
-final > c:\WINDOWS\desktop\log_light.txt
I have them going to my desktop, so they can be trashed easily after looking them over. But, your path to the desktop may be different. Also, using these logs, nothing will be printed to the DOS window during the compile.