My new map!
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- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
missing
missing threads..
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
Alright I'm finished with the third floor. Blue60007's elevator is almost finished.
I'm making progress, this map might take only a week more to complete.
I fixed the problem I had before, there was an invisible texture right where the ladder was, I deleted it. The elevator should be completely ready in a couple of days.
I've decided that this map will be an objective map with bots. I think I know what the objectives will be. The allies must destroy a ratar station at the top of the sky scraper, and the axis must destroy the vehicles that the allies come in(there spawn point).
If anyone has any other ideas for objectives please tell me.
If anyone has any other ideas for objectives please tell me.
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
I said it before, there arent going to be stairs leading to every level. You will have to use the elevator sometimes, but thats a good idea.silver wrote:just allies destroy radar and axis defendusually in objs it is, that 1 side defends, other attacks.
because other way it will be too complicated, like axis go down from 1 set of stairs, allies up from others
btw, where can you get radar and v2 rocket? :S
Thanks










