
hole :S and now problem with doors also :P
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hole :S and now problem with doors also :P
i have somekinda wierd "hole" in my map :S i can see through wall at that place


Last edited by silver on Sun Aug 15, 2004 2:30 pm, edited 1 time in total.
it needs an angle do you have one?
'alwaysaway" is one word I believe, but it defaults at 1, so you dont need a line talking about that. If you want a door to just open one way, then add 'alwaysaway' '0' but otherwise just give it an angle(either one, doesnt matter) and it should work.
Also doortype wood is the default I think, anyway I dont add a doortype for wooden doors and they sound wooden to me =)
'alwaysaway" is one word I believe, but it defaults at 1, so you dont need a line talking about that. If you want a door to just open one way, then add 'alwaysaway' '0' but otherwise just give it an angle(either one, doesnt matter) and it should work.
Also doortype wood is the default I think, anyway I dont add a doortype for wooden doors and they sound wooden to me =)
When I am king, you will be first against the wall~


Angle
If you want the door to open both ways, don't put "alwayaway 0". Look at the door from the top and select it. Now hit key N and pick an angle number for one of the two directions the player will face to open it.
ummm yea alwaysaway "0" would make it NOT open both ways heh
When i first started making doors i always put alwaysaway "1" on them, but its not necessary. Just a valid angle will make it work.
When i first started making doors i always put alwaysaway "1" on them, but its not necessary. Just a valid angle will make it work.
Sorry if that wasnt clear =)I wrote:If you want a door to just open one way, then add 'alwaysaway' '0' but otherwise just give it an angle(either one, doesnt matter) and it should work.
When I am king, you will be first against the wall~



