Please help!
Weird Texture
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- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
Weird Texture
When I test my map there is a weird texture on one of the walls. Why????????
Please help!
Please help!
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
medal of honor reads its pak files and pk3's that you add in exactly the same way, so does radiant. Anything in your main folder that has a directory structure of:
textures/
scripts/(nameofscript)
will show up as a texture in radiant (listed in a group on the textures menu as (name of script).
If you have custom maps, chances are a few of them have custom textures. You can avoid using those textures by using the list carefully, but if you search(which I do 90% of the time for stock textures) you will not necessarily know waht is a custom texture and what isnt.
If you give a map with a texture you have not defined as custom, to a person who does not have the map that it came from as well, they will see neon crap instead of a texture.
----anyway, this probably isnt your problem unless you removed pk3's between mapping and testing. Still, its good to clear your folder of other peoples custom work, unless you are VERY carefull what textures you use.
-edit-
oh and as to how.... just remove any custom maps pk3's you may ahve put in your moh/main folder
textures/
scripts/(nameofscript)
will show up as a texture in radiant (listed in a group on the textures menu as (name of script).
If you have custom maps, chances are a few of them have custom textures. You can avoid using those textures by using the list carefully, but if you search(which I do 90% of the time for stock textures) you will not necessarily know waht is a custom texture and what isnt.
If you give a map with a texture you have not defined as custom, to a person who does not have the map that it came from as well, they will see neon crap instead of a texture.
----anyway, this probably isnt your problem unless you removed pk3's between mapping and testing. Still, its good to clear your folder of other peoples custom work, unless you are VERY carefull what textures you use.
-edit-
oh and as to how.... just remove any custom maps pk3's you may ahve put in your moh/main folder
When I am king, you will be first against the wall~


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[MFD]WWBobcat
- Private
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- Joined: Tue Jul 06, 2004 12:25 am
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As for cleanup try mohaacleaner [url]http://www.lost-trenches.com/modules.php?name=Downloads&d_op=getit&lid=52[u[/url] , once set up, it will automatcally take out the custom pk3s and put them into a backup file. Then you hit restore and they're all put back in your main, just remember to run it before mapping
P.S. it may not catch every single pk3 so it helps to check manually
P.S. it may not catch every single pk3 so it helps to check manually
it's useful for such a time when clans who use the most idiotic program Reverand which checks your folder for anything interesting or looking like a cheat and wont let you play if you do. in other words, i need to screw my whole main folder every time i go to a match wit hmy clan, this is heaven here if this works.
- MasterMind
- Major
- Posts: 316
- Joined: Thu Jul 15, 2004 12:10 am
