however, i did about the 20th compile of the map, and everything went scary. my textures suddenly appeared like i am a n00b. you can see the speration of brushes. i got a HUGE black bit where i hadn't modified since compile 01. i checked compile for errors/warnings. i have it logged. nothing, it matched my other compiles, bar more brushes.
all i did was add another few buildings. then compile again. i am very annoyed, i had to give my map into someone before i went on holiday (tommorow). i can't now. my last resort is the great folks of .map
here is screens with an explanation.
error 01: The Black Hole
textured with a concrete texture. fine since compile 01. caulked on all non visible sides. creates a blurred effect when looked at and u move the screen. you can walk across it though. oh yeh, its a average ground brush, the size of a good 3 buildings. but only half of it is black, the rest is ok. examples:


error 02: Mismatched Textures
previously smooth, good transition between brushes, the textures now reveal the edge of brushes. examples:


this is a real blow to me, i don't want to have to re-texture my whole map.
oh one more thing: in radiant everything looks normal: no textures, no gaping black hole.
please help me guys... i will have let down a loada ppl if i don't get this done!





