how to make nonsolid drapes??

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sKsMudvayne
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how to make nonsolid drapes??

Post by sKsMudvayne »

hey everybody i've been making my map and i want to make drapes that i can walk through ( like in stalingrad the drapes you can jump through )....does anybody know how to do it? btw i looked for it in the tutorials and cant find one.......hope you can help.....
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hogleg
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Post by hogleg »

Just make a thin brush and apply that torn drape to it, it's a masked texture.

O, Do it like u would a railing, aplly no draw to 5 sides and the drape to only one side.

:? Can't remember but I had some probs with it......If that doesnt work just apply the drape to the whole brush. :?

Too find that texture just type in MASKED in the search field.
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Jack Ruby
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Post by Jack Ruby »

Can you not check the non-solid flag on the curtain textured face in the suface inspector ?

Never tried it myself, does the non solid flag work ?

But also I'm sure the curtains in Stalingrad wave in the wind, there must be more to it than just texturing that one face ?
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sKsMudvayne
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Post by sKsMudvayne »

ok sorry i forgot to say something but im kinda a noob so i dont know how to do the no draw thing could you tell me???
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sKsMudvayne
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Post by sKsMudvayne »

well it didnt work....
Last edited by sKsMudvayne on Thu Aug 26, 2004 11:48 pm, edited 1 time in total.
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sKsMudvayne
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Post by sKsMudvayne »

btw the only reason i want to know how to do this is because im having problems making breakable windows .......the tutorial ( to me ) isnt giving me full instrustions!
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Post by Bjarne BZR »

Try this tutorial: http://dynamic6.gamespy.com/~rjukanproj ... ge=Windows
And ask again if there is anything you do not understand.
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tltrude
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curtians

Post by tltrude »

For the curtians, Make one or two brushes the size you want and then texture them with common/nodraw. Then select one, or two, outside face by holding down Ctrl and Shift and click with the left mouse button. Then apply the curtian texture and hit keys Ctrl F to make the texture "Fit the face".

To make it non-solid, select one, or both, brushes and hit key N. That will bring up the entity window. Find "Script_object on the list and double click it. Also put a check mark in NOT SOLID. Hit Key N again to close the window.
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sKsMudvayne
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Post by sKsMudvayne »

THANK YOU all for helping me with this....
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lizardkid
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Post by lizardkid »

as for windows this tut is quite adequate, but do go to the Rjuken Project Wiki, it can be helpful... :wink:

(func_window, fit to face, spacebar, ungroup brush, script_object, konnect window to object, place where desired, make sure rotation is corrent)
Ezykeyal
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Post by Ezykeyal »

You can also make brushes a func_runthrough if you wish to run through them.
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