However, I am having some trouble as the rocket doesn't always get the correct light effects added to it. I've come to realize it has to do with the origin height. If I make it -10, the rocket looks like it should, however the lighting effects get screwed up if I try to place it any higher than that (which I would like to do).local.v2 = spawn script_model
local.v2 model "static/v2.tik"
local.v2.origin = ( 224 96 50 )
local.v2.angle = 45
local.v2.scale = 0.8
local.v2 alwaysdraw
local.v2 notsolid
Any ideas please?
