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Wordpad
I think it is easier to use Wordpad to replace "common/blank_lightmap" with "common/caulk" in the .map file.
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Bjarne BZR
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I havent found a way to do it, but there MUST be a way... right?Stratocaster wrote:1 - I have my two button mouse, is there a way to do what you say with a 2 mouse button? If so, how?
Clicking with middle mouse button on a face in the 3D view shows the texture settings for that face in the Texture dialog ( if you got it up )Stratocaster wrote:2 - What does clicking with middle mouse button does?
The face of the brush ibn the 3D view.Stratocaster wrote:3 - You mean clicking on the brush or on the texture?
It has the exact same look as common/caulk in Radiant, and is therefore very often mistaken for common/caulkStratocaster wrote:4 - I think I have never seen that blanklightmap texture you talk about. What does it do?
Yes, click on common/caulk instead of common/blanklightmap in the texture selector.Stratocaster wrote:5 - Is there a way to create brushes with (real) caulk? how?
No, you justy go to Edit -> Find / Replace texture... and write common/blanklightmap in the first box, and common/caulk in the second.Stratocaster wrote:6 - Do I have to redo all my map? I have all my 5000 brushes made of caulk (except for visible sides which are textured)
SHIFT+CTRL+mouseclick face to select a single face, then select the texture.Stratocaster wrote:7 - How do I change that common/blanklightmap for caulk in a brush or single face of a brush?
Keep calm.Stratocaster wrote:8 - I am starting to panic about that! Is that normal? I bet I have missed something in a turorial.
No, not exactlyStratocaster wrote:9 - Is there a turorial about "watch out : textures shown on Radiant are not what they seem"?
You are not alone, this is a common mistake. It is a good idea to do the replace I mentioned above: even for really old mappersStratocaster wrote:10 - Sorry if I ask too many questions but I am really confused...
- Stratocaster
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Great!!!!!!!!!
Thank you very much for your help
You were right it was common/blanklight instead of caulk. I just dis as you said and now it's all caulk, and this time for real!
Vis data has decreased
Compiling time has decreased
BSP file seems smaller than before
I am just finishing compiling and I can't wait to see the results.
I bet even my fps will be better now!
Thank you very much again for your help on that. I was just going to release my map after few fixes and I got scared when I realized it was not caulk. So I replaced texture in Radiant. I first tried with notepad but I had to change the word more than 100 times LOL

Thank you very much for your help
You were right it was common/blanklight instead of caulk. I just dis as you said and now it's all caulk, and this time for real!
Vis data has decreased
Compiling time has decreased
BSP file seems smaller than before
I am just finishing compiling and I can't wait to see the results.
I bet even my fps will be better now!
Thank you very much again for your help on that. I was just going to release my map after few fixes and I got scared when I realized it was not caulk. So I replaced texture in Radiant. I first tried with notepad but I had to change the word more than 100 times LOL
mouse
This page has all about using the center, or right, mouse button to copy textures.
/forum/viewtopic.php?t=5896&start=30
I think "replacing textures in Radiant" post is in that "tip of the day" thread also.
/forum/viewtopic.php?t=5896&start=30
I think "replacing textures in Radiant" post is in that "tip of the day" thread also.
- Stratocaster
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- Posts: 106
- Joined: Fri Aug 27, 2004 8:16 pm
- Location: Madrid, Spain
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- Stratocaster
- Sergeant Major
- Posts: 106
- Joined: Fri Aug 27, 2004 8:16 pm
- Location: Madrid, Spain
- Contact:
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
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