Exploding Brushes

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

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Andy
Corporal
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Joined: Sun Feb 02, 2003 6:44 pm

Exploding Brushes

Post by Andy »

I just played a map (Sahara) that had walls you could blow up. How is this done? I am honestly clueless...so some detailed description on getting started with these would be seriously appreciated. Thanks.
Balr14
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Post by Balr14 »

The easiest way I know is to make them func_barrel.
m4rine
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Post by m4rine »

yes, seems the best way, though if u want them not expliding but destroyable, then func->crate ;)
"We must become the change we want to see in the world" (Mahatma Gandhi)
Andy
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Joined: Sun Feb 02, 2003 6:44 pm

Post by Andy »

Yes...I guess destroyable was more that I was thinking. With peices of it flying when it gets destroyed.
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

do you want the player to blow up the wall with a plantable bomb, or a grenade? ('cause theres a tut on the site for making it blow up with a plantable bomb)
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Andy
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Post by Andy »

Just guns or grenades. Nothing special, its for MP.
m4rine
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Post by m4rine »

func->crate then
"We must become the change we want to see in the world" (Mahatma Gandhi)
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