[WIP] Stalingrad 2.1

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MPowell1944
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[WIP] Stalingrad 2.1

Post by MPowell1944 »

Doing another decompile of Stalingrad. Here are 2 screenshots of v2.1 in Radiant. First is a whole map view and the second is a shot of the staircase where I am currently rebuilding the stairs and rooms in that building. I just started this project yesterday, so bare with me. More screenshots as my work progresses.

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silver
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Post by silver »

Hi, whats the point of decompiling and then compiling the same map?
Ezykeyal
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Post by Ezykeyal »

Yes tell us what you are up too.
Yarik
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Post by Yarik »

There are many reasons for it.
#1) Add fully able AI into the map.
#2) Add more features to the map i.e. New rooms, new places for turrents, new textures maybe....
#3) Why not? It gives you a hell of a lot more experience
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Ric-hard
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Post by Ric-hard »

Nice news, will be fun to follow this project. :D
Do u have any site where I can follow the progress on this map?, if not, I hope u will update this page frequently with screenies and ideas.
Richard
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MPowell1944
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Post by MPowell1944 »

I will be updating this thread about twice a week, depending on how much time I have put into the map. Next update will be tomorrow, Labor Day.
Shuriken1
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Post by Shuriken1 »

What did you use to decompile Stalingrad? But more to the point, where can I get my hands on it? :D
Shuriken1
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