I have a subterranean hallway in my map, and the floor is mud-textured.
Also I have made a thin brush all over it with common/mud. When I shoot to the ground the debris is ok, there is mud splashing.
But when I walk over it I guess it should sound like the trenches in Omaha Beach, and it does not. Is there a way to get that squish mud sound effect?
Thank you very much in advance, guys, I guess that one should be easy for advanced mappers


