Barrel Explosion Sound

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spy0012
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Barrel Explosion Sound

Post by spy0012 »

Hey Guys,

Ok i have 3 barrels, func_barrel, barreltype gas

Is there any scripting to make the explosion sound as i get them to explode but no sound looks kind of fake.

Any help plsss

Regards
Last edited by spy0012 on Wed Sep 08, 2004 9:07 am, edited 1 time in total.
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tltrude
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sound

Post by tltrude »

Func barrels have builtin explosion sounds.
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spy0012
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Post by spy0012 »

I have used that function and it does no sound at all, just explodes no sound at all, ooh well nothing i do seems to work lol but i am learning.
Cheers
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tltrude
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dm

Post by tltrude »

if your .bsp file is in the maps folder and not in dm or obj, you need to add "test_" to the name of your map. I always test maps in the maps/dm folder so I will have weapons and sounds.
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spy0012
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Post by spy0012 »

does that go for MP maps too as i use a compile pk3 with all my textures ect as it's a liberation map

Erm lol i did the test prefix and that is so funny lol watching the cinematics fight it out, but still no barrel explosion so kind of odd i would say

Anything else i can try
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tltrude
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Sorry

Post by tltrude »

I don't know anything about func_barrels in BT.
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Post by Green Beret »

maybe ubersound?
lizardkid
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Post by lizardkid »

n othey work in ubersound, if this is an SP map put test_mymapname.map as your mapname (mymapname as the map's name) and make sure you're not scripting barrells, that you're using func_barells. when they blow they make sound.
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