wow, that really looks GREAT !!!! specially that FPS
edit:
i cant stop staring at it . anyways from what it seems, it looks like a small map. so how many players would be ok for this, cause i might end up beta-testing it on my lan (9 pcs) for you
Yeah... the fps... ehrm... framerate is dropping now and I will need to optimize the map in the ned for sure. I'm working on quite a lot of detail, so performance will suffer but atm I don't want to drop any ideas I might come up with.
In my opinion the map is rather large although it isn't a huge map, the layout gives you a pretty compact enviroment but I'm testing to see if I need to add to the current layout.
My preferences as to how many players the map will hold
regular deathmatch from 2 up to 12 players;
12 to 24 team deathmatch players;
These are my personal preferences and the map will easily hold a maximum number of players in tdm & obj
Atm. I'm doing the 'big lines' on some of the buildings and I'm already anxious to start on the map's church...
... the amount of patience you must have for such a high detail, very lovely map is almost sickening heh heh. Thats one problem I have, i put out 1 million ideas every second that im making the map so i cant go into high detail till the end in which i usually forget to do thast :-\. oh well. Great looking map, if u need it, i will be happy to help you with ur elevator. I cannot wait till this map is published but dont rush, take your excellence to the max! lol. aight, have fun, good luck.
lol i get bored with structural mapping sometimes and litter my maps with details like swastica flags, furniture, special textures, the occasional bomber...