Thanks to all who helped me previously with the compiler problems, got that sorted (touch wood) but now......
I've finished planning my map, all the rooms, corridors etc, entered lights and spawn points too. i havent yet put objects in, just empty rooms, i compiled it (with no error messages) yay !!! but when i try to load it to try it out and see what needs minor adjustments, it doesn't, i just get taken back to mohaa main menu room.
I checked the error page here and i've done what it suggests (removed any custom maps, checked i have spawn points) but still no luck..
If any of you would like to see the map, and check it out for errors, please let me know and i'll gladly send it to you (if you can sort it you can use/modify it for your own use if you want too) just remember this is my first one and may not be all that good lol
Any help on this would ease my brain as its about to burst with frustration
TIA
Cru
Map Loading - it wont :o(
Moderator: Moderators
console
The error should show up in the console (~ key).
It could be a loose origin textured brush that is not part of a door entity. To check for that, highlight a door brush and hit Ctrl + E. The origin brush should light up too because it is part of the same entity.
If it does not light up, you need to add it to the entity. Select the origin and click on Selection > Ungroup Brush. Then hit esc and select the door brush first and then the origin bush. Now click on Selection > Add to Entity.
Check all the doors.
It could be a loose origin textured brush that is not part of a door entity. To check for that, highlight a door brush and hit Ctrl + E. The origin brush should light up too because it is part of the same entity.
If it does not light up, you need to add it to the entity. Select the origin and click on Selection > Ungroup Brush. Then hit esc and select the door brush first and then the origin bush. Now click on Selection > Add to Entity.
Check all the doors.
