I have a basic script, to try and make 6 freindly AI, to go to 6 different waypoints.
main:
waittill prespawn
waittill spawn
*give $player guns and whatnot*
thread mate
end
mate:
level.friendly1 runto $f1
level.friendly2 runto $f2
level.friendly3 runto $f3
level.friendly4 runto $f4
level.friendly5 runto $f5
level.friendly6 runto $f6
end
All my targetnames are correct (i quadruple checked), so its not that.
All friendlys are #fnum 1
Here is what happens:
Ingame, with no thread mate, i get the guns and whatnot. with the thread mate included, the whole .scr seems to die, and it gives me no guns, and my AI still dont move
Any help for a blundering mapper?
Mj



