yes the idea with SP maps is taht because there's so many sounds that can be loaded and played they decided against always putting them alli nthere. test_mymapname loads all sounds. really slow load tho, easy to make work, but not good for end products.
or you can make a precache map script with only the sounds you need iin it theres a tut around here on that.
I've had this MoH:AA map on my HD for years now and I'm going to finish it up. I remeber all sorts of nonsense posted a long time ago and it was a bugger getting through it so I said screw it, I'll come back afetr all the nonsense is sorted out and I see it has been.
These maps I have aree time stamped 5/2002 so not that long but long enough