I dont think it is advanced by any means yet my lack of knowledge of cvars limits me from finding the answer. I cant seem to find any Fakk2 info on menu cvars either so heres the question:
What cvar would I use to render a weapon model in a menu? The cvar to render the allie player model in the menus for example is: ui_disp_playermodel.
The portion of the urc files that contains this infomation look like this:
Code: Select all
resource
Label
{
title "Allies Player Model display"
name "Default"
rect 218 120 250 250
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.50 0.50 0.50 0.00
borderstyle "RAISED"
linkcvar "ui_disp_playermodel" <<<--- Thought this might be the key...dunno
rendermodel 1
modeloffset "60 12 0"
modelrotateoffset "0 0 0"
modelangles "10 180 0"
modelscale 1.0
modelanim americanselectionidle
