If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
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Hell_Soldier
Sergeant
Posts: 74 Joined: Tue Aug 24, 2004 7:40 pm
Post
by Hell_Soldier » Mon Oct 04, 2004 8:16 pm
do u know where are this broken wall and "broken" ground texture is?
in Radiant that is.
its actually the same texture (i think)
lizardkid
Windows Zealot
Posts: 3672 Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT
Post
by lizardkid » Mon Oct 04, 2004 8:51 pm
not quite comprehending.
if you mean very apparent seams between brushes that can only be solved by less drastic angle joinings, curved angle joinings, the same texture with the slope, or a conversion texture.
otherwise i dont know what you mean.
At0miC
General
Posts: 1164 Joined: Fri Feb 27, 2004 11:29 pm
Location: The Netherlands
Post
by At0miC » Wed Oct 06, 2004 7:18 am
type in the radiant console bar:
"rock" or "stone" and press enter, hope u will find it now
Hell_Soldier
Sergeant
Posts: 74 Joined: Tue Aug 24, 2004 7:40 pm
Post
by Hell_Soldier » Wed Oct 06, 2004 8:29 am
i already tried all the logical keywords in radiant.
ie stone, rock, concrete, damaged etc...
anymore ideas?
Bjarne BZR
Site Admin
Posts: 3298 Joined: Wed Feb 05, 2003 2:04 pm
Location: Sweden
Contact:
Post
by Bjarne BZR » Wed Oct 06, 2004 10:13 am
Debris:
mohtest/cityrbblbs
mohtest/cityrbbl1crn3
Dirt:
misc_outside/nu_earth_set2
the mohtest folder contains some more debris, some that are not repeatable. Check that out, or grab a digital camera and go texture hunting... it can be great fun
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lizardkid
Windows Zealot
Posts: 3672 Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT
Post
by lizardkid » Wed Oct 06, 2004 2:51 pm
wow.. mohtest.... thats prolly wher ethey all are.
serch for blasted too.
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