Can I make an OBJ map with only SWITCHES??

Post your scripting questions / solutions here

Moderator: Moderators

Post Reply
Slyk
Lieutenant Colonel
Posts: 361
Joined: Sun Jul 14, 2002 12:42 am
Location: Elizabethtown, PA

Can I make an OBJ map with only SWITCHES??

Post by Slyk »

Can I make an OBJECTIVE map with four or five SWITCHES like are used in many of the TOW maps? I want them to be triggered only once by the AXIS, never reset lest I need to tackle the extra scripting b.s., and I surely won't survive it.

ANYONE with a quick demo script to work one switch that I could copy/paste? Several ideas/concepts but implementation is the issue.
User avatar
mohaa_rox
Field Marshal
Posts: 2760
Joined: Mon Nov 11, 2002 7:05 am
Contact:

Post by mohaa_rox »

There's one @ http://www.3dchad.com.
Live to map, not map to live.
-mohaa_rox, .map
moderator
Slyk
Lieutenant Colonel
Posts: 361
Joined: Sun Jul 14, 2002 12:42 am
Location: Elizabethtown, PA

Post by Slyk »

Thanks Rox, downloaded that .scr file from somewhere before, but this page helps a lot with the images and descriptors. I'll give it another go, leaning toward the straight up OBJ for my Tractor Works map.
Post Reply