Train to Hell - released

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At0miC
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Train to Hell - released

Post by At0miC »

It was already released, but because .map was down I had to wait to post it here, well here it is 8-) ,


Train to Hell, by At0miC and tltrude.
October, 2004

It features a technique with scrolling scenery, moving objects, custom sounds, and modified textures.
All the fighting takes place on a moving train. Allied intruders start in the back of the train, and Axis defenders in the front.
Very nice with a few people like 2vs2 but also 16 players would be really great.
Be alert, don't make a wrong step or you will fall under the train. Watch out for low bridges and tunnels when you are standing on the roof!

Screenshots:
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Download:
http://smallsumo.leveledit.com/tltr...ain_to_hell.zip
http://members.lycos.nl/mapping/files/traintohell/


Enjoy the ride... :wink:
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Mj
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Post by Mj »

I must say:

Ive played this map, and its really great fun!

Mj's seal of recomendation!

:wink:
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Ezykeyal
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Post by Ezykeyal »

?t is not spearhead compatible I might add.
Very nicely done.
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Cheetohs
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Post by Cheetohs »

Very well done. I just dont exactly see the relevance with the name :wink:. Not much room or places for me to really jump around in! Hmm, is there any way to make the ground, buildings,cars, etc... solid? so you dont fall through than die? I wanted to grind my face against the cave wall but i fell through instead :cry:
.:c|H|EE|TO|H|s|:.
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Yarik
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Post by Yarik »

I give it my "2 thumbs way up" rating. Nice job with the map. I would like to see a tutorial on the revolving textures and models....
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At0miC
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Post by At0miC »

Thnx,
Hmm, is there any way to make the ground, buildings,cars, etc... solid? so you dont fall through than die? I wanted to grind my face against the cave wall but i fell through instead
Well the ground is not solid because if u will die on the ground, the body model will stay there, that would look weird on the moving texture, looks like the body is flying.

About the tunnel, it has a death trigger, but it seems that it doesn't work all the time :(
jv_map
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Post by jv_map »

At0miC wrote:Well the ground is not solid because if u will die on the ground, the body model will stay there, that would look weird on the moving texture, looks like the body is flying.
You should have used surfaceparm nodrop :wink: (or dontdrop - don't remember exactly).
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mcunha98
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Post by mcunha98 »

At0miC and tltrude.

Congratulations for this map !!!

Is very very cool, im playing with my friend (i write from Curitiba - Brazil (South America)) and the map is very very cool !!!
The loading time is excelente, and map is very good
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hogleg
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Post by hogleg »

I wanted to grind my face against the cave wall but i fell through instead Crying or Very sad
Seems like a odd thing to want to do :?
"all the governments in the world are corrupt and in the hands of the Illuminati"
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Cheetohs
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Post by Cheetohs »

Hey, where did the 'crying or very sad' part come from! Bad quote! :P I didnt really want to, i just wanted to see how indepth you modded the map! :wink:
.:c|H|EE|TO|H|s|:.
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piroz
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Post by piroz »

hey i download it yesterday kool map one of the better ones but is there a way you can make it for spearhead
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At0miC
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Post by At0miC »

I don't have spearhead :wink:
seere
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Post by seere »

I have had the pleasure of playing this map and its extremely well done (atomic kiiled me loads... only cos its hes map) :P
I loved the concept and its exremely well executed and if it can be developed further.. ie more happening other than the train ride then I look very much forward to it.
Congrats to atomic & titrude
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Post by LtNeil »

Its the most amazing thing ive seen done to moh yet!
play life is limited but its still amazing
My candle burns at both ends it will not last the night but oh my foes and oh my friends it gives a lovely light.
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silver
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Post by silver »

This map is awesome, great fun. :D

Great job. :)
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