dissapearing brushes after compile??

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The Hitman
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dissapearing brushes after compile??

Post by The Hitman »

Hello everyone,

I created a brush or loaded a prefab and after compiling my map,
parts of my brush dissapeared!! When I try to re-texture the brush, the
result is the same!!

What can cause this problem????

Greetz,

The Hitman
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At0miC
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Post by At0miC »

The corner points of your brush could be off the grids and will give this error, select the brush and press ctrl + g to fix this, if it doesn't work or the brush will get a weird form, just remake it.
The Hitman
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Post by The Hitman »

Thanx M8, I'll try that.
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jv_map
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Post by jv_map »

Yes most likely a degenerate plane or bad normal. I bet you're getting either of these errors during the compile (first stage). Like At0mic said best remake the brush.
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