Radiosity Lighting
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LiquorKraZy
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Radiosity Lighting
I made a huge terrain for my map...added some water to the river...a player start...skybox...and ambientlight 60 60 60....and so on...i just wanted to look at the map with the terrain but when i compile everything goes fine until it gets to the RADIOSITY LIGHTING section and then it just stops compiling...now if i take off ambientlight and the sky box then it will compile...i have checked and gone thru the steps many times...what am i doing wrong?
For a start your ambient light is way too much... but thats irrelevent for your problem.
Ok to skip radiosity you can do one of 2 things.
1/ create a "deliberate leak" in your skybox ,this will then ignore vis & radiosity.
2/ in mbuilder under light options put in this comand -bounce 0
Hope this helps.
Seere.
Ok to skip radiosity you can do one of 2 things.
1/ create a "deliberate leak" in your skybox ,this will then ignore vis & radiosity.
2/ in mbuilder under light options put in this comand -bounce 0
Hope this helps.
Seere.
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LiquorKraZy
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Bjarne BZR
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LiquorKraZy
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Bjarne BZR
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LiquorKraZy
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- Joined: Tue Aug 10, 2004 5:38 am
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Bjarne BZR
- Site Admin
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